AI Insights · Timothy · July 2025
Top Boxing Games on Android in Colombia: Q2 2025
Explore the performance trends of the top boxing games on Android in Colombia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top boxing games on the Android platform showed varied performance trends in Colombia. According to data from Sensor Tower, these games experienced fluctuations in downloads, revenue, and active users.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw its weekly revenue grow from a modest start, peaking at around $21 by the end of June. Downloads experienced an upward trend mid-quarter, reaching a high of approximately 10.2K in May, while active users increased to nearly 25.8K before tapering off to 14.8K.
Boss Fight by BoomBit Games had a notable increase in downloads, climbing from just over 1K to approximately 9.3K by the end of June. Active users consistently rose, reaching over 81.7K, though revenue remained minimal throughout the quarter.
Real Boxing 2 from Vivid Games S.A. maintained a steady performance, with downloads peaking at 5.4K in late April. Active users fluctuated, showing a resurgence to around 6.6K by quarter's end, while revenue remained relatively low.
Kung Fu GYM: Fighting Games by Next Hope saw a decrease in downloads, with numbers dropping to about 1.1K by the end of June. Active users hovered around 20K, and revenue spiked briefly mid-June.
Arm Wrestling Master from GOODROID, Inc. experienced a decline in downloads, falling to under 1K weekly. Active users decreased to approximately 15.2K by late June, and the app did not generate any revenue during this period.
These insights underscore the dynamic nature of the mobile gaming market in Colombia. For more detailed analytics, visit Sensor Tower.